Friday, September 10, 2010

QUICKDRAW PLANT - WITH SOME CHANGES MADE

Monsters(21)
3x Ryko, Lightsworn Hunter
2x Caius the Shadow Monarch
1x Super-Nimble Mega Hamster
3x Debris Dragon
2x Quickdraw Synchron
2x Lonefire Blossom
2x Dandylion
1x Tytannial, Princess of Camellias
1x Light and Darkness Dragon
1x Sangan
1x Card Trooper
1x Spore
1x Glow-Up Bulb

Spells(10)
2x Pot of Avarice
2x Book of Moon
2x Mystical Space Typhoon
1x Foolish Burial
1x Dark Hole
1x Monster Reborn
1x Cold Wave

Traps(9)
2x Bottomless Trap Hole
2x Dust Tornado
2x Solemn Warning
1x Mirror Force
1x Solemn Judgment
1x Torrential Tribute

Tuesday, September 7, 2010

GLADIATOR BEAST - SEPT 2010

GLADIATOR BEAST

-Monsters- 16
2 Elemental Hero Prisma
3 Test Tiger
2 Gladiator Beast Darius
2 Gladiator Beast Equeste
1 Gladiator Beast Hoplomus
2 Gladiator Beast Laquari
1 Gladiator Beast Murmillo
1 Gladiator Beast Bestiari
1 Gladiator Beast Secutor
1 Gladiator Beast Retiari

-Spells- 12
3 Gladiator Proving Ground
1 Reinforcement of the Army
3 Book of Moon
1 Dark Hole
1 Monster Reborn
2 Mystical Space Typhoon
1 Cold Wave

-Traps- 12
1 Solemn Judgment
2 Gladiator Beast War Chariot
2 Bottomless Trap Hole
1 Mirror Force
2 Dimensional Prison
2 Dust Tornado
2 Solemn Warning

-Extra Deck- 6
3 Gladiator Beast Gyzarus
3 Gladiator Beast Heraklinos

Thursday, September 2, 2010

SCRAP MINI GUIDE

Wow, I'm very free now... So, I'll write something more informative( because I'm too free ). OK, lets get started.

Introduction:
OK, I'll start with the main idea of this archetype. Most of the "Scrap" cards have recycling ability and interact with each other, creating high consistency and can maintain advantage quite well. Most of the "Scrap" need you to destroy card on your field to work, or will trigger their effect when destroyed. They have their own tuner and synchro monsters which further improve their versatility and consistency.

Now, lets do some review on "Scrap" cards... I'm not going to review all of them, but I'll show you the useful one...

Monster

SCRAP BEAST
Erm... not a bad card. It has pretty solid 1600 ATK and recycling ability just like other scrap card. It works with SCRAPSTORM too. However, what makes it shine is that it's a tuner it can comboes with SCRAP CHIMERA. Run 3.

SCRAP CHIMERA
Probably the best "SCRAP" card, or one of the best. It's a +1 upon summon, a theme JUNK SYNCHRON which can turn into an instant SCRAP DRAGON. The draw back of only being able to synchro summon "Scrap" synchro monster make it balanced. Run 3.

SCRAP GLOBIN
A great stall card. It's not destroyed by battle. If it is attacked, at the end of battle phase he'll destroy himself and recycle other "Scrap" monster to your hand. Being a tuner only makes it better. Run 3.

SCRAP GOLEM
A mini boss monster for Scrap archetype. He has downside as a 1 tribute monster. However, I'll still say it's a great card. With this goy, you can do lot's of thing. Synchro, maintain field presence, or provide card to be destroyed by other scrap cards... It's 2300 body wins battle by it's own. Run 2 or 3. 2 is better for me as 3 will often be dead draw.

SCRAP SEARCHER
It's states is terrible. But what really make this card good is it effect. Whenever "Scrap" monster you control is destroyed, it is special summoned from your graveyard and destroy all non-"Scrap" monster you control. It often protect you from taking direct ATK, and the sametime maintain your field presence. Or acts as tribute folder to summon SCRAP GOLEM. It makes an amazing combo with SCRAP GOlEM. Use GOLEM's effect to summon this card to your opponent's field to destroy all non-"Scrap" monster they control. This will wipe their monster out... Run 1.

SPELL

SCRAPSTORM
One of the card that contributes to Scrap's competivity. You can do lot's of thing with this card. This card is a -1 by itself, but because of recycling ability of "Scrap" cards, it normally becomes 1 for 1... At the same time, this card can trick your opponent. As example, when your opponent try to use his BOTTOMLESS TRAP HOLE on your SCRAP BEAST, you chain this card. Your opponent just wasted his card while you lost nothing. Run 3.

SCRAPYARD
A themed RoTA for Scrap, but can only search tuner... still not a bad card, Run 1 or 2.

TRAP
This archetype still doesn't get any good trap support, hence you can just use some generic staples.

SUPPORT

GRAVEKEEPER'S SPY
Since Scrap's card pool doesn't large enough and not all of them worth running, hence this card becomes a great choice to full the space. It can maintain your field presence for GOLEM'S tribute folder. Moreover, it can act as synchro material for ARCANITE MAGICIAN. Run 3, as it only works great in multiple.

GRAVEKEEPER'S DESCENDANT
Oh, I've to remind you, it can be bought out by GRAVEKEEPER'S SPY. This is already a reason to run him. And it's destruction effect is an addition. Run 1.

SYNCHRO

SCRAP DRAGON
One of the best synchro monster in the game. 2800 body with a destruction effect which fits perfectly into SCRAP deck. Boss monster that should be run in 3 copies.

SCRAP TWIN DRAGON
Harder to summon. However, since CHIMERA only used to synchro summon "SCRAP" synchro monster. You should pick this card up.

SCRAP ARCHFIEND
2 reasons to run this card. 1stly, it's a 2700 beat stick. 2ndly, he belongs to "SCRAP" family... Run 3

Now, let's come to deck building section...

Monster(17)
Scrap Beast x3
Scrap Chimera x3
Scrap Globin x3
Scrap Golem x2
Scrap Searcher x1
Gravekeeper's Spy x3
Gravekeeper's Descendant x1
Battle Fader x1

Spell(15)
Pot of Duality x2
Book of Moon x2
Scrapyard x2
Scrapstorm x3
Mystical Space Typhoon x2
Dark Hole x1
Monster Reborn x1
Cold Wave x1
Mind Control x1

Trap(9)
Dust Tornado x2
Solemn Warning x2
Bottomless Trap Hole x2
Mirror Force x1
Torrential Tribute x1
Solemn Judgement x1

Extra Deck(15)
AOJ Castator x1
Brionic, the Dragon of the Ice Barrier x1
Blackrose Dragon x1
Arcanite Magician x1
Scrap Archfiend x3
Stardust Dragon x2
Scrap Dragon x2
Colossal Fighter x1
Red Dragon Archfiend x1
Scrap Twin Dragon x2