Thursday, June 24, 2010

健忘

你笑我除了记性什么都好 我想想也不算太糟糕
你生日几月几号我知道 只是你几岁 没那么重要
我觉得我的心思够用就好 才不想储存太多烦恼
只要能和你一起相守到老 我会把幸福 都写成小抄
我可能忘了生气也忘了坏心情 却记得要逗你开心
曾有过什么风雨我很难记得仔细 只有甜蜜加倍甜蜜
我常常忘了休息常忘了我自己 只记得别让你担心
没有你那么聪明我怎么活到如今 忘了一切没有关系
我有你

Monday, June 21, 2010

安心

从来是我关心 怎么你在空等
一再努力抗拒 改写一切命运
从来是你声音 显出那份真心
偏要美梦软禁 苦苦守卫一吻
犹豫未决的心 可否决定一生
准我以后带引 快乐夺去芳心

安心躺我双肩 每日定能听见
温馨媲美海风逐浪的声线
我亦能带你 亲身经历最美
光阴倒退但这决定都照样不变

安心躺我双肩 每日定能听见
温馨媲美海风逐浪的声线
我亦能带你 亲身经历最美
一生不悔怎么会苍生遇见

求能让我亲亲 抛开那份担心
准我炽热送上 多么关键一吻
求能让我胸襟 只得你在中心
准我以后带引 共交织脚印
求能让我亲亲

Thursday, June 17, 2010

META DECK ANALYSIS, BLACKWINGS
















A bit surprised. Blackwing has dropped in popularity and seems like nobody plays them anymore. Is that true? Hitting Allure and Black Whirlwind really hurts them so much? We'll see then. Blackwing is the 1st 5d's archtype that is proven to be good. They are aggressive, fast and strong. Blackwing monsters generally have high ATK, they get even stronger when supported by Kalut. They can synchro, use their graveyard effectively with Vayu and Blizzard, they can search upon normal summon via Black whirlwind, they can main anti-meta cards like Royal Oppression and Skill Drain and still works, they even can OTK or push heavy damage by swarming. I see no point for them to be bad. But why? No one plays them anymore
















In this format, Blackwing's players have to admit that Blackwing is under the shadow
of X-Saber and Infernity. This 2 decks have owned everything in this format. However, some deck like Gladiator Beast still can stand a chance in this meta mainly because of thier control power. Blackwing who lack of control power thus lose out.Armor Master used to be good in Stardust format, which Armor Master can easily kill Stardust. But in a format with all one for one removal running around, I doubt it will. D.D. Crow, yeah! It's another card that helps Blackwing in this format. No deck can run it so well except Blackwing. When you don't need it, there is Allure and Icarus. Not yet mention DAD. This card is really well-fixed in Blackwing. It's bacause of Vayu, Blizzard and D.D. Crow. Vayu removes 2 Dark, Blizzard remove 1 Dark, D.D. Crow add 1 Dark in your graveyard. So, here is an advice. Blackwing Players don't give up, just wait for another list. Another point to add, Blackwing and Gladiator Beast are the decks that guard the format for Konami. Both of them make sure the format is under control and make all tier 2 or below decks unplayable during the exchange of the format.

Wednesday, June 16, 2010

HEY, ELEMENTAL HEROS!

My old friend, E-Hero. Seems like you've been forgoten. You're no longer good, since the meta now is flooded with all new archtypes as they are more well supported than you. But for those who like Yugi Judai, you can always make a casual deck based on E-Hero and it's not too bad actually.

Monster(18)
King of the Swamp x2
Elemental Hero Bubbleman x1
Elemental Hero Clayman x1
Elemental Hero Avian x1
Elemental Hero Burstinatrix x1
Elemental Hero Wildheart x1
Elemental Hero Sparkman x1
Elemental Hero Ocean x1
Elemental Hero Prisma x2
Elemental Hero Stratos x1
Elemental Hero Neos Alius x3
Elemental Hero Nercoshade x2
Elemental Hero Bladedge x1
Morphing Jar x1

Spell(16)
Emergency Call x3
Reinforcement of the Army x1
Polimerisation x1
Miracle Fusion x3
Future Fusion x1
Heavy Storm x1
Mystical Space Typhoon x1
Gemini Spark x2
My Body As Shield x2
Parallel World Fusion x1

Trap(3)
Solemn Judgement x1
Mirror Force x1
Torrential Tribute x1

Extra Deck(15)
E-Hero Plasma Vice x1
E-Hero Absolute Zero x2
E-Hero Dark Bright x1
E-Hero TerraFirma x1
E-Hero Wildedge x1
E-Hero Necroid Shaman x1
E-Hero Gaia x2
E-Hero the Shining x2
E-Hero Steam Healer x1
E-Hero the Great Tornado x2
E-Hero Phionix Enforcer x1

Tuesday, June 15, 2010

BEST DECK (PART 2)

Best build changes as the format changes. Those newbie who don't know how to build thier deck correctly can take a look.

BLACKWING

-Monster- 18
3 Blackwing-Sirocco the Dawn
3 Blackwing-Shura the Blue Flame
3 Blackwing-Bora the Spear
3 Blackwing-Kalut the Moon Shadow
2 Blackwing-Blizzard the Far North
1 Blackwing-Gale the Whirlwind
2 Blackwing-Vayu the Emblem of Honor
1 Dark Armed Dragon

-Spell- 11
1 Heavy Storm
1 Mst
1 Giant Turnade
2 Black Whirlwind
3 Book of Moon
1 Brain Control
1 Smashing Ground
1 Allure of Darkness

-Trap- 11
1 Solemn Judgement
1 Call of the Haunted
1 Mirror Force
1 Torrential Tribute
2 Bottomless Trap Hole
2 Royal Oppression
3 Icarus Attack


GLADIATOR BEAST

-Monsters- 17
2 Elemental Hero Prisma
1 Elemental Hero Stratos
3 Test Tiger
2 Gladiator Beast Darius
2 Gladiator Beast Equeste
1 Gladiator Beast Hoplomus
2 Gladiator Beast Laquari
1 Gladiator Beast Murmillo
1 Gladiator Beast Bestiari
1 Gladiator Beast Secutor
1 Gladiator Beast Retiari

-Spells- 11
2 Gladiator Proving Ground
1 Reinforcement of the Army
3 Book of Moon
1 Smashing Ground
1 Heavy Storm
1 Mystical Space Typhoon
1 Cold Wave
1 My Body As A Shield

-Traps- 12
1 Solemn Judgment
2 Gladiator Beast War Chariot
2 Bottomless Trap Hole
1 Mirror Force
2 Waboku
2 Dust Tornado
1 Torrential Tribute
1 Call of the Haunted


INFERNITY

-Monster- 16
3 Infernity Archfiend
3 Infernity Necromancer
3 Infernity Beetle
1 Infernity Reloader
2 Infernity Revenger
1 Infernity Mirage
2 Dark Grepher
1 Necro Guardna

-Spell- 10
3 Infernity Gun
1 Heavy storm
1 Mst
1 Reinforcement of the Army
1 Brain Control
1 Foolish Burial
1 Giant Turnade
1 One for One

-Trap- 14
2 Dust Tornado
1 Mirror Force
1 Torrential Tribute
2 Bottemless Trap Hole
1 Solemn Judgement
1 Call of the Haunted
2 Infernity Barrier
3 Infernity Inferno
1 Starlight road


X-SABER

-Monster- 20
3 XX-Saber Faultroll
2 XX-Saber Boggart Knight
3 XX-Saber Emmersblade
3 X-Saber Airbellum
2 XX-Saber Fulhelmknight
1 X-Saber Pashuul
2 XX-Saber Ragigura
1 Rescue Cat
3 XX-Saber Darksoul

-Spell- 9
1 Heavy Storm
1 Mst
1 Gaint Turnade
1 Cold Wave
1 My Body As Shield
1 Brain Control
2 Book of Moon
1 Mind Control

-Trap- 11
1 Mirror Force
1 Solemn Judgement
2 Gottom's Emergency Call
2 Bottomless Trap Hole
1 Torrential Tribute
2 Saber Hole
2 Dust Tornado


MACHINA GADGET

-Monster- 19
2 Machina Force
3 Machina Fortress
3 Machina Gearframe
2 Cyber Dragon
3 Green Gadget
3 Red Gadget
3 Yellow Gadget

-Spell- 9
3 Smashing Ground
3 Book of Moon
1 Limiter Removal
1 Heavy Storm
1 Mst

-Trap- 12
3 Dimension Prison
2 Bottomless Trap Hole
2 Dust Tornado
1 Solemn Judgement
1 Mirror Force
1 Torrential Tribute
2 Royal Oppression

Saturday, June 12, 2010

DUEL RECORD














TODAY'S YUGI-OH STAR: GLADIATOR BEAST HERAKLINOS

Date: 13.6.2010
Venue: Around SMK Jalan Damai(not sure for the address)
Time: 9.00 a.m.

1st time join the Yugi-oh community, I think there was more than 10 people. I just went there for dueling. Enjoy life...

Match 1(GB minor match)
Game 1: He tagged out double Laquari, I thought that I will lose with only a book in my hand. Luckily I drew into a Cat. Cat -> Samnite -> Secutor, booked his Laquari and Secutor attacked into Laquari. I tagged out Laquari and Bestiari, contacted my Bestiari and Secutor into Gyzarus and I won from here.

Game 2: Forgot about the detail but I lose

Game 3: Same as Game 2

Result: Lost


Match 2(Blackwing)
Game 1: I summoned Murmillo and test tiger into Secutor, attacked his face-down BW Silver Shield for an Instant Heraklinos. I set War Chariot and he was screwed.

Game 2: I Drew Cat, Secutor combo again.

Result: Won


Match 3(Six Samurai)
Game 1: I had 2 Laquari and a War Chariot. He was Screwed.

Game 2: He swarmed with Grandmaster, I had no answer.

Game 3: Heraklinos lock.

Result: Won


Match 4(Zombies)
Game 1: I kept swaping Laquari and Equeste for Chariot lock. He had no answer.

Game 2: Heraklinos Chariot lock.

Result: Won


Match 5(Blackwing - Mr Ang Tze Zhang)
I just knew I lost, he kept saying that his move is not counted and ask for another move, I speechless.

Result: Lost


Match 6(Lightsworn)
Game 1: He actiavted 2 Recharge and 1 Charge, milled a Wulf. He sent a lot of monster to graveyard to set up for JD. I chariot once, but he Beakoning for another JD.

Game 2: Heraklinos chariot.

Game 3: Heraklinos lockdown. But I have no Chariot set. Luckily I drew my body and kill his JD.

Result: Won


A good day, played with pros... Lightsworn is broken, powerful even the build is not perfect.

Sunday, June 6, 2010

JUST ANOTHER COMPLAIN

Still remember Tele-Dad and Lightsworn? I'm not going to talk about Chaos as it's too far away from this format. When synchro monsters were introduced, some creative guys created a deck called Tele-Dad. It's ability to create synchro without wasting many resource make it a top deck. It was dominating the whole meta, won every tournament, killed deck diversity. After that, it was killed by the banlist. However, another deck rise up. It was the Lightsworns. The whole milling mechanism is broke, especially with its boss - Judgement Dragon. Drop Judgement Dragon, and win. Lightsworns deck was once called "auto-piloted deck" by many players as it's a less skillful and luck dependent deck. It just out-shined every deck until the banlist killed it. Now, we have 2 deck to compete for the top spot, X-Sabers and Infernities. However, I feel that X-Sabers just out-power Infernities in terms of consistency and speed. Once it actiavtes Cold Wave + Cat combo, followed by a Faultroll, good game. X-Sabers is too broken to stay, together with it's brother Infernities.

Saturday, June 5, 2010

DECK ANALYSIS, THE SIX SAMURAI














An old deck which has been forgotten, however I do feel that they've potential to be good. They are versatile, fast and strong. With the new support(I mean Gate Way of the Six), they get even better. If you mention about Six Samurai, you gonna know who is Money Smith. He modernised Six Samurai and made them compete with other top decks. One of the smartest move made by him is to take out Great Shogun Shien. This card is a crap, It's a 70% dead draw. I've modified Money Smith's Six Samurai deck to adapt to the meta. This deck is the best possible build of Six Samurai in this format. I choose to run a copy of Morphing jar in this deck because of low monster count of this deck. And Monster Gate works surprisingly well in this deck. It support United and Gate way. It can also turn your monster into something stronger. The Strongest move of this deck is to summon Hand of the Six Samurai with 2 Gate Way on your field. Activate Gate Way to search for Grandmaster. Special summon Grandmaster and tribute it for Hand's Effect to destroy a card of opponent. Continue to do so until you clear your opponent's field.

Monsters(17)
3x Grandmaster of the Six Samurai
3x Hand of the Six Samurai
3x The Six Samurai – Zanji
3x The Six Samurai – Irou
3x The Six Samurai – Yaichi
1x The Six Samurai – Kamon
1x Morphing Jar

Spells(12)
3x Six Samurai United
3x Gateway of the Six
2x Book of Moon
1x Reinforcement of the Army
1x Heavy Storm
1x Mystical Space Typhoon
1x Monster Gate

Traps(11)
1x Starlight Road
2x Dimensional Prison
2x Bottomless Trap Hole
2x Dust Tornado
1x Mirror Force
1x Solemn Judgment
1x Call of the Haunted
1x Torrential Tribute

Pros:
1)Versatile
2)Explosive
3)Have good drawing power

Cons:
1)Not consistant enough
2)High Chance of dead draw
3)Not fast enough

Friday, June 4, 2010

DECK ANALYSIS, FADER SALVO DAD














One of the most skillful deck to use. This deck is the only non-aggro type top deck in this meta. I forgot the creator of this deck( feel sorry for the creator, I admire your creativity), this deck is so fun to play and so annoying to play against. It might take you long time to beat this deck as this deck is really good at it's defence. It has 2 main engines which keep this deck run, Fader-Alchemist engine and Salvo-Dekoichi engine. Fader-Alchemist engine depends on Battle Fader to block direct attack and use Dimensional Alchemist to reuse Battle Fader. Since when Battle Fader is removed from the field, it's removed from play. Hence, Dimensional Alchemist can get Battle Fader back when it dies. Moreover, Dimensional Alchemist also can act as a 1800 beatstick. If you're lucky enough to remove something good by it's effect, it's a plus. This deck runs 20-22 which is considered as high monster count to increase the chance of hitting a monster by Dimensional Alchemist. Furthermore, it can also reuse something removed from play by Dark Armed Dragon, Chaos Sorcerer, and Cyber Velley. Whereas Salvo-Dekoichi engine provide synchro possibility for this deck. Dekoichi is a floater which gives you a free draw when it's flipped. With 3 Battle Fader( probably 6 as it can be reused), this deck can cause some problem to aggressive deck.

Monster(22)
Dark Armed Dragon x1
Gorz the Emissary of Darkness x1
Caius the Shadow Monarch x2
Choas Sorcerer x1
Cyber Dragon x2
Dekoichi the Battlechanted Locomotive x3
Dimensional Alchemist x3
Sangan x1
Plaguespreader Zombie x1
Black Salvo x2
Battle Fader x3
Cyber Velley x2

Spell(8)
Brain Control x1
Mind Control x1
Mystical Space Typhoon x1
Heavy Storm x1
Allure of Darkness x1
Book of Moon x3

Spell(10)
Dust Tornado x2
Bottomless Trap Hole x2
Dimension Prison x2
Mirror Force x1
Solemn Judgement x1
Torrential Tribute x1
Starlight Road x1

Pros:
1)Hard to win against, or it takes time to win this deck.
2)Can not be OTKed by battle.
3)Can maintain hand advantage and can manage its resource quite well.
4)Good against aggressive deck

Cons:
1)Hard time aginst control-based deck.
2)Require high skill level to play.
3)Pointless against burn deck or deck with alternative win condition.