Wednesday, March 20, 2013

NEW CARD IDEA

Dino Weapon - Twin Blade
****
EARTH/Dinosaur/Effect
You can equip this card from your hand or field to a face-up "Dino Fighter" monster you control. The equiped monster gain 800 ATK When the equiped monster attacks a defense position monster, deal piercing damage to your oponent.
1700/1000

Dino Weapon - Windrunner Bow
***
WIND/Dinosaur/Effect
You can equip this card from your hand or field to a face-up "Dino Fighter" monster you control. The equiped monster gain 500 ATK. You can send this card from your S/T zone to the graveyard to destroy 1 S/T card on the field.
1300/500

Dino Weapon - SpinoAxe
******
WATER/Dinosaur/Effect
You can equip this card from your hand or field to a face-up "Dino Fighter" monster you control. The equiped monster gain 1500 ATK. If the equiped monster is targeted by opponent's card effect, you can send this card from yout S/T zone to the graveyard instead. Then select 1 "Dino Weopon" monster other than "Dino Weopon - SpinoAxe", equip the selected card to that monster.
2400/2000

Dino Weapon - Head Knuckler
**
EARTH/Dinosaur/Tuner/Effect
You can equip this card from your hand or field to a face-up "Dino Fighter" monster you control. The equiped monster gain 300 ATK. If this card is used as synchro material for "Dino-Weopon" synchro monster, you can use other synchro materials from your hand. This card can only be used as tuner to summon dinosaur-type synchro monster.
800/1500

Dino Weapon - Horned Sheild
**
EARTH/Dinosaur/Effect
You can equip this card from your hand or field to a face-up "Dino Fighter" monster you control. the equiped monster gain 1500 DEF. If equiped monster is attacked, you can change it to defense position. You can banish 1 "Dino" monster from your graveyard to add this card from your graveyard to your hand. This effect can only be used once per turn.
0/2000


Dino Fighter - Weapon Master
****
EARTH/Warrior/Effect
When this card is normal summoned, you can select 1 level 4 or lower "Dino Weopon" monster from your deck and equip to this card. If you control "Dino Weapon" synchro monster, you can special summon this card from your hand.
1600/1200

Dino Fighter - Ambusher
***
EARTH/Warrior/Effect
When a "Dino Weopon" monster is special summon to your field, you can special summon this card from your hand or graveyard. If this card is special summoned this way, it is banished when it leaves the field. When a "Dino Weopon" card is equiped to this card, draw 1 card. You can only use this effect once per turn.
1200/800

Dino Fighter - Knight Shadow
***
DARK/Warrior/Effect
Once per turn you can select 1 "Dino Weopon" monster in S/T zone, special summon that card as monster to your field. If you control "Dino Weapon" synchro monster, you can special summon this card from your hand.
1400/700

Dino Fighter - Destiny Knight
*****
LIGHT/Warrior/Effect
Once per player turn you can send 1 "Dino Weopon" card in S/T zone to the graveyard, destroy 1 monster your opponent controls and deal half of the monster's ATK as damage to your opponent. If you control "Dino Weapon" synchro monster, you can special summon this card from your hand.

Dino Weapon - Raptor Sword
****
Dinosaur-type tuner + 1 or more Warrior-type non-tuner
FIRE/Dinosaur/Synchro/Effect
You can equip this card to a face-up "Dino Fighter" monster you control. The equiped monster gain 1500 ATK. When this card is treated as equip spell card, it can not be destroyed by opponent's card effect. You can send this card from S/T zone to the graveyard to negate the special summon of a monster.
1500/1500

Dino Weopon - DiploWhip
*****
Dinosaur-type tuner + 1 or more Warrior-type non-tuner
EARTH/Dinosaur/Synchro/Effect
You can equip this card to a face-up "Dino Fighter" monster you control. The equiped monster gain 1800 ATK. This card can not be destroyed by opponent's card effect when treated as an equip spell card. If the equiped monster would be destroyed, you can send this card from S/T zone to graveyard instead. After that, select 1 level 4 or lower "Dino Weopon" monster in graveyard and equip a face-up "Dino Fighter" monster. The equiped monster gain the following effect:
Once per player's turn, this card is not affected by opponent's S/T card's effect. When this card destroys a monster by battle, deal half of that monster's ATK as damage to your opponent.
1800/1800

Dino Weopon - AnkyloSpear
******

Dinosaur-type tuner + 1 or more Warrior-type non-tuner
EARTH/Dinosaur/Synchro/Effect
You can equip this card to a face-up "Dino Fighter" monster you control (it is treated as an equip spell). The equiped monster gain 2000 ATK and 2000 DEF. This card can not be destroyed by opponent's card effect when treated as an equip spell card. If the equiped monster would be destroyed, you can send this card from S/T zone to graveyard instead. Then, you can select 1 level 4 or lower "Dino Weopon" monster and equip it to a face-up "Dino Fighter" monster. The equiped monster gain the following effect:
Once per player turn, you can negate the activation of opponent's card effect and destroy that card. Then, increase this card's ATK and DEF by 500.