Wednesday, April 11, 2012

INZEKTOR VS BLACKWING, THE BATTLE BETWEEN NEW AND OLD

Here is the duel report.

Player A: Going 1st. Having hand of Inzektor Gruf, Inzektor Dragonfly, Pot of duality, Allure of Darkness, Raigeki Break. He draws into Effect Veiler. Summon Dragonfly, activates Dragonfly's effect to equip Gruf from hand. Then, he sends Gruf to graveyard to increase the level of Dragonfly by 2, making it level 5. This also triggers the Dragonfly's effect to special summon an Inzektor monster from deck. He chooses to special summon Inzektor Centipede. After that, he activates Centipede's effect to equip Gruf from graveyard. Again, he sends Gruf to graveyard to make Centipede a level 5 monster, triggering Centipede's effect to add Dragonfly to his hand. He overlays Centipede and Dragonfly, both level 5, exceed summons No 12: Crimson Shadow Armor Ninja. Afterwards, he activates Allure of Darkness, drawing into Card Car "D" and Fiendish Chain. He then remove from play Dragonfly from his hand, set Raigeki Break and end his turn, having 4 cards left in hand.

Player B: He draws, having 6 cards in hand. He activates Mystical Space Typhoon to destroy Player A's set Raigeki Break. After that, he activates Black Whirlwind, normal summon Blackwing Shura. This triggers Black Whirlwind's effect to add Blackwing Bora to his hand. He then special summons Bora from his hand, overlays Bora and Shura, both level 4, exceed summons No 39: Utopia. Utopia attacks Crimson Ninja, Crimson Ninja uses 1 exceed material(Dragonfly) to prevent the destruction. He then sets 1 card and ends his turn with 2 cards left in hand. 7900 - 8000

Player A: Having hand of Pot of Duality, Effect Veiler, Card Car "D" and Fiendish Chain. Drawing into Foolish Burial. He activates Pot of Duality, revealing Gruf, Card Car "D" and Torrential Tribute. Then, he chooses to add Gruf to his hand, shuffle the rest to his deck. He normal summons Gruf, use Foolish Burial to send Hornet to graveyard, equip Hornet from graveyard to Gruf, sends Hornet to graveyard to destroy Utopia. Gruf and Crimson Ninja attack for 2900 damage. After that, he sets Fiendish Chain and ends his turn with 2 cards left in hand. 7900 - 5100

Player B: He draws, having 3 cards in hand. He normal summons Blackwing Blizzard, but Player A responds with Fiendish Chain, negating Blizzard's effect. Still, Black Whirlwind's effect activates to add Blackwing Gale to his hand. Then, he special summons Blackwing Gale, activates Gale's effect to halve Crimson Ninja's Atk (2400 > 1200), Gale attacks Crimson Ninja. Crimson Ninja uses his last overlay unit to prevent being destroyed. Player B sets 1 card and ends his turn, having 1 card in his hand. 7800 - 5100

Player A: Having hand of Effect Veiler, Torrential Tribute, Card Car "D". Drawing into Monster Reborn. He activates Gruf's effect, but Player B chains his set card(Icarus Attack), tributing Blizzard to destroy Gruf and Crimson Ninja. Player A chooses to activate his Monster Reborn, he special summons Dragonfly from his graveyard. Dragonfly's effect activates, chooses Hornet, sending Hornet to his graveyard to destroy Gale. This triggers the effect of Dragonfly, special summoning Centipede from deck. Then, he equips Hornet to Centipede, sends Hornet to graveyard again to destroy Black Whirlwind. After that, Centipede's effect triggers, adding Dragonfly to his hand. Then, he overlays both level 3 Dragonfly and Centipede to exceed summon Wind-Up Zenmaines. Wind-Up Zenmaines direct attacks for 1500 damage. He ends by setting Torrential Tribute, having 3 cards in hand. 7800 - 3600

Player B: He draws, having 2 cards in hand. Normal summons Blackwing Sirocco, sets 1 card and ended, having no card in hand.

Player A: Having Effect Veiler, Card Car "D" and Dragonfly. Drawing into Mystical Space Typhoon. He activates Mystical Space Typhoon to destroyed Player B's set Solemn Warning. He summons Dragonfly, equips Hornet to Dragonfly, sends Hornet to graveyard to destroy Sirocco. Dragonfly's effect activates to special summon Hornet from deck. He then overlays Dragonfly and Hornet, both level 3, exceed summons No 17: Revise Dragon. Rivise Dragon and Zenmaines attacks. 7800 - 0

Winner: Player A - Inzektor

Friday, March 23, 2012

A MINI GUIDE TO INZEKTORS

The Cards:
I m not going to go through all the cards as it will take me quite a lot of time. So you can just google it yourself. However, I will give you an image about how this deck should be built.

The Inzektors Engine
Inzektor Hornet is the key here. You already have the set up if you manage to get Hornet into your graveyard. Why? If you haven't played or played against an Inzektor deck, then you may need to see this. If you have however, then you can stop reading.

Let's say you draw into an Inzektor Dragonfly, you can just use Dragonfly's effect to equip Hornet from the graveyard. Then send Hornet to graveyard to pop a card, likely your opponent's card. After that, trigger Dragonfly's effect to special summon Centipede. Proceed to equip Hornet from graveyard to Centipede, then send Hornet to graveyard to pop another card. Again, this will trigger Centipede's effect to search an Inzektor monster to your hand. Finally, overlay Dragonfly and Centipede to exceed summon Wind-Up Zenmaines.

Let's do the math, you have gotten net +4 with a single play(-2 for Hornet popping off 2 opponent's cards, +1 from Dragonfly and +1 from Centipede search, resulting in total +4 card advantage). Isn't that broken? However, this doesn't take into account of any resposnd from your opponent.

The New Addition
Speaking of Inzektor Gruf, the newest addition from 708-Galactic Overload, I guess not many people know its potential though. For an easy understanding, I will just show you a play which utilize Gruf well. First, make sure that you have your Gruf ready in hand or graveyard and you have a copy of Dragonfly in your hand. Summon Dragonfly, equip Gruf to Dragonfly, send Gruf to graveyard to make Dragonfly a level 5 monster, triggering Dragonfly's effect to special summon Centipede. Afterwards, use Centipede's effect to equip Gruf to himself. Again, send Gruf to graveyard to make Centipede Level 5. Get your search from Centipede and exceed into rank 5.

What I m trying to say is Gruf makes your 1st turn huge play possible without using Hornet to pop your own card. An instant rank-5 is just the icing on cake.

Off-Theme Cards
In this section, I will talk about cards that are not used in most of the meta deck but highly beneficial to Inzektors.

Foolish Burial - it is mainly use for graveyard set up. It allows you to get your Hornet or Gruf into your graveyard, then you can plus like crazy

Raigeki Break - trust me. It doesn't make any difference for you to have a Hornet in your hand or graveyard. So why not just discard it. This card is also chainable and can basically target all type of cards.

Allure of Darkness - why don't you run it if all Inzektor monsters are Dark?

Match-Up
Inzektor deck doesn't have any bad matchup. A card which is usually great against graveyard based deck, Dimensional Fissure isn't as good against Inzektor because you just simply have too many outs to it. Firstly, Hornet can be equip to an Inzektor monster from hand too. This means you can just summon any Inzektor, equip Hornet from your hand, pop that Dimensional Fissure. Not yet mention that you have multiple copies of Mystical Space Typhoon and Raigeki Break to deal with it.

However, Skill Drain may totally screw you as you are highly reliant on monsters' effect. Normally, you have will have harder time dealing with Hero Beat as they can easily side in Skill Drain against you. Sometimes, cards like Effect Veiler, Shadow-Imprisoning Mirror and Fiendish Chain can make your life hard. I am an OCG player so I won't talk about Dino Rabbit and Wind-Up match-up. Although they are strong in TCG, Inzektors is still the best deck in OCG.

Deck Example
Monster(19)
3 Card Car "D"
3 Inzektor Gulf
3 Inzektor hornet
3 Inzektor Dragonfly
3 Inzektor Centipede
1 Inzektor Giga-Mantis
3 Effect Veiler

Spell(12)
3 Pot of Duality
3 Mystical Space Typhoon
1 Allure of Drakness
1 Heavy Storm
1 Book of Moon
1 Foolish Burial
1 Monster Reborn
1 Mind Control

Trap(9)
2 Solemn Warning
2 Raigeki Break
2 Torrential Tribute
1 Solemn Judgement
1 Fiendish Chain
1 Call of the Haunted

Extra(15)
1 Wind-Up Zenmaines
1 Drum Devil Tenten Tempo
1 Leviair the Sea Dragon
1 Number 17: Leviathan Dragon
1 Number 30: Acid Golem of Destruction
1 Maestroke the Symphony Djinn
1 Verz Nightmare
1 Number 50: Black Corn
1 Number 39: Utopia
1 Inzektor Exa-Stag
1 Number 12: Crimson Shadow Armor Ninja
1 Number 61: Volcasaurus
1 Tiras, Keeper of Genesis
1 Inzektor Exa-Beetle
1 Photon Streak Bouncer